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Work

Understand the problem. Build what matters.

We help organisations understand people, make clearer product decisions, and create thoughtful digital experiences. From an early question to a working product, we bring research, design and technology together.

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How we help

Four kinds of work.

Most projects use more than one. We'll suggest the mix that fits your question, not the biggest one.

01 Research & Discovery

User research, interviews, usability studies, product audits, behavioural analysis and opportunity discovery.

You get: A clear picture of how people really use your product, and where it lets them down.

Example deliverables: Interview and usability findings · a product audit · a prioritised list of opportunities

02 Product & Experience Design

Product strategy, UX and UI design, information architecture, user journeys, prototypes and design systems.

You get: A product direction your team agrees on, and designs that are ready to build.

Example deliverables: Journey maps · information architecture · tested prototypes · interface designs · a design system

03 Technology & AI

Web and mobile product development, AI feasibility, intelligent workflows, prototypes and systems.

You get: Working software, or an honest answer on whether AI is worth it for your problem.

Example deliverables: A web or mobile build · an AI feasibility assessment · a working prototype · an automated workflow

04 Brand & Digital Experiences

Brand strategy, identity, messaging, websites and connected digital experiences.

You get: A brand and website that feel like one thing and say clearly what you do.

Example deliverables: Brand strategy · visual identity · messaging guidelines · website design and build

Problems we explore

Sound familiar?

These are the kinds of situations we can help with. They're examples, not stories about past clients.

Our approach

Five steps, in order.

01Discover

Learn how people actually use what you have, and where it gets in their way.

02Define

Agree on the real problem and what a good outcome looks like.

03Design

Shape the experience, test it early and change it while that's still cheap.

04Build

Make the working product, or the smallest version that proves the idea.

05Learn

Watch how it's used after launch and decide what to improve next.

Questions

Before you get in touch.

ScopeWhat size of project do you take on?

Anything from a short research sprint to building a product. We'll tell you honestly if something is too big or too small for us.

ApproachDo you always start with research?

Usually, because it's the cheapest way to avoid building the wrong thing. If you already know your users well, we'll build on what you have.

DeliverablesWhat do we get at the end?

It depends on the work: findings and recommendations, designs and prototypes, or working software. We agree on it before we start.

CollaborationHow do you work with our team?

Closely. We share work in progress early and often, so there are no surprises at the end.

Getting startedDo we need a brief?

No. Tell us about the problem or the idea. A first conversation is how we work out whether we're the right fit.

ContactHow do we reach you?

Use the form on Work with us, or email hello@wholearc.com.

Let's talk

Have a problem worth understanding?

You don't need a finished brief. Tell us what you're trying to figure out.